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Visual fixes on Hardi Mega 1200L, Versatile 4WD, John Deere 4755, Kuhn SLC 141, HAWE SUW 5000,.Fixed capacity of Brantner DD 24073 & Z 18051.Fixed several physics joint simulation issues.Fixed multiplayer map filtering if map uses localized name.Patch 1.10.1.1 (Windows/Mac only) Modding changes Added additional server performance graph (Blue: System, Green: Process).Added auto activation for dependend mods.
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Fixed performance issue when loading modhub data.Increased the number of animal subtypes that each husbandry supports.Increased the max number of supported gamepad buttons to 128.Bugfixes in Arena and Balestacking modes.Rebranded Ploeger AT5104 LNMS to OXBO AT5104 LNMS including visual update.Updated to Intel XeSS 1.1 upscaling (Windows only).As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.Fixed crashes on maps with an empty traffic system.Changing the number of angle channels for the fields no longer needs a separate custom shader.New GIANTS Editor 9.0.5 is needed for map modding.Improved overloading into Kinze trailer.Fixed various issues after a game reset.Fixed various issues with technical break.Added functionality for players to initiate a technical break.Fixed issues with mod updates if the game has not been restarted.Adjustments on Kröger PWO 24 and increased available wheelconfigurations.Toggling AMD FSR 3 or restarting the game while a third party overlay / hook is active may cause a game crash (such as OBS Game Capture - use Display Capture instead).Added AMD FSR 3.0 Frame Generation (Windows only).Multiple improvements to the GIANTS AutoUpdater interface & behavior (Windows only).Fixed game becoming unresponsive near certain buildings from Pumps n' Hoses Pack.Updated internet radio streams to support HTTPS protocol (Windows only).Updated Intel XeSS to 1.2 (Windows only).Changelog Farming Simulator 22 Update 1.13.1.1 Patch 1.13.1.1 Bugfixes & Changes